The Civil War (No, not that one)

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Postby Steel Torrent » Mon Dec 07, 2009 10:23 pm

That is a good point mcnair.

here is the page:(scroll down half way to find the pic)

http://www.onesixthwarriors.com/forum/a ... ces-2.html

I just thought I would post it because they are labeled as the Air National Guard troops. If I'm wrong, o well. But I figured it doesn't hurt to try.
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Postby Merchant » Mon Dec 07, 2009 10:23 pm

Interesting discussion, and I understand your guy's frustration, but keep in mind, it is a game and there are some hypathetical situations.

At any rate any one in the Portland area that can give me a ride? (I'm specifically in Lake Oswego, and I can get a ride to you, if your close)

Also what are the rules for carrying sniper ammo? Espcially seeing as I only have one 30rd mag?

If I can find a ride, I'm on NG. Also I'm willing to pay for some of the gas! =D *pm me if you can give me one please*
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Postby Typhoon » Mon Dec 07, 2009 11:55 pm

I will be there
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Re: The Civil War (No, not that one)

Postby Ivan Daylovich™ » Tue Dec 08, 2009 1:07 am

juicemachine wrote:There will be ammo limits. Players are limited to 2 hicaps at one time, or as many low/midcaps as they want. No loose ammo may be carried on their person, and there will be resupply times (you will not be allowed to reload at respawn if your command does not purchase an armory), if command deems it valuable.

Can I carry "loose ammo" in a high-cap then siphon the ammo into other mags?

Can I carry a combination of high and mid-caps? (specifically 10 100 round mids, and 1 250 round high)

Can I only carry mags on myself, or can I leave some at respawn to switch out with empty ones?

Are pistols also counted in this limit?

Can I kill a super soldier by cutting off it's head?
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Postby Peaches » Tue Dec 08, 2009 1:39 am

Hmmm, this might be something I might be able to be able to come down for.
The only problem I have at the moment is with the super soldiers and the 203. It's going to be kinda cold to use a 203 at the end of December. Just my $.02
Last edited by Peaches on Tue Dec 08, 2009 2:33 am, edited 1 time in total.
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Postby Darius137 » Tue Dec 08, 2009 2:12 am

I think the super soldier is a variation of the mortars used at Mjat, with the difference being that it depends on what the super soldier can shoot, and make people to scramble to get out of the "mortar" area, without people complaining that the mortar didn't work properly. This way it works properly if the pissed off super-jew runs at you with his four uzi's.
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Postby Junto » Tue Dec 08, 2009 3:36 am

Should be some DRAT in attendance. I wanna use my Christmas presents!
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Postby turdroy » Tue Dec 08, 2009 6:34 am

i should be there as a "super soldier" looks like fun
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Postby Tactical.Monkey » Tue Dec 08, 2009 7:45 am

Im going. I need to test out the gear i get for Xmas on people. And ABT is a great place to combat test your gear and even better to test it at a big op.
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Re: The Civil War (No, not that one)

Postby Juicemachine » Tue Dec 08, 2009 4:52 pm

Ivan wrote:
juicemachine wrote:There will be ammo limits. Players are limited to 2 hicaps at one time, or as many low/midcaps as they want. No loose ammo may be carried on their person, and there will be resupply times (you will not be allowed to reload at respawn if your command does not purchase an armory), if command deems it valuable.

Can I carry "loose ammo" in a high-cap then siphon the ammo into other mags?

Can I carry a combination of high and mid-caps? (specifically 10 100 round mids, and 1 250 round high)

Can I only carry mags on myself, or can I leave some at respawn to switch out with empty ones?

Are pistols also counted in this limit?

Can I kill a super soldier by cutting off it's head?


If you want to carry ammo in a hicap, that's fine, but you still only get 2. As for a combination, I'd rather you just use mids if you have them, but that combination should be OK. I'll cound 10 mid/lowcaps as one hicap for the purposes of this game.

Feel free to leave loaded mags at respawn, but rememeber, you don't ghet to casrry and loose ammo, or have any ready-to-use in spawn.

To adress the M203 issue, I'm not very worried, as the super soldiers aren't meant to be fought off, really. I just wanted it to be feasible to kill one, but it's not recommended.

Ivan, pistols use midcaps, unless you use a drum mag.Don't use one of those, and you can load them to full-capacity.
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Re: The Civil War (No, not that one)

Postby Fred » Tue Dec 08, 2009 5:01 pm

juicemachine wrote:
Ash wrote:
juicemachine wrote:NO MULTICAM



Seriously?

Super-seriously.



Oh shit, I might actually come and play then! :badgrin:
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Re: The Civil War (No, not that one)

Postby Ivan Daylovich™ » Tue Dec 08, 2009 5:23 pm

juicemachine wrote:Ivan, pistols use midcaps, unless you use a drum mag.Don't use one of those, and you can load them to full-capacity.


I do have a drum for my Scorpion. I'll leave it at home.
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Postby Juicemachine » Tue Dec 08, 2009 5:40 pm

How many rounds does it hold?
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Postby Ivan Daylovich™ » Tue Dec 08, 2009 6:02 pm

370 rounds. The scorpion shoot at 250 FPS.
I don't mind leaving the drum at home I've got 2 stick mags I use.
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Postby Juicemachine » Tue Dec 08, 2009 6:19 pm

Only 2 stick mags? Feel free to bring the drum.
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