Operation: End Of Lies

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Body of Lies - Merc Pay Rate

Postby Brock Vond » Tue Nov 03, 2009 1:00 pm

Chefzilla -

The Mercs who switched sides in CA 2 recieved Homes in Columbia with Cartel protection, and all the Cocaine and Weed they could carry!

But as an Iraqi Mullah in this scenerio, all I can offer now are some sorry-ass Virgins and the Glory of Durkas Blessing! Durka Durka!

Mulla Brock
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Re: Body of Lies - Merc Pay Rate

Postby Solid » Tue Nov 03, 2009 1:05 pm

Brock Vond wrote:Chefzilla -

The Mercs who switched sides in CA 2 recieved Homes in Columbia with Cartel protection, and all the Cocaine and Weed they could carry!

But as an Iraqi Mullah in this scenerio, all I can offer now are some sorry-ass Virgins and the Glory of Durkas Blessing! Durka Durka!

Mulla Brock


I'll take 7 virgins and a camel too for glorious charges with the PLA
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Postby Brock Vond » Tue Nov 03, 2009 1:22 pm

Mohammed Saeed al-Sahaf, Iraqi Minister of Information says...

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Eat my Sandel, Ambassador!

(image from www.nationofbob.com)
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Postby Solid » Tue Nov 03, 2009 2:11 pm

THIS MEANS WAR.

So im failing to find the specific rules for the medics, like is there a specific amount of time that the medic has to administer first aid until the player can re-enter gameplay?
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IRAQ NEEDS MORE SHOE THROWERS! JOIN THE AIRSOFT INSURGENTS

Postby Brock Vond » Tue Nov 03, 2009 2:31 pm

WE NEED MORE FIGHTERS!!! - SIZE 10-13 Preferred!

Image[/img]

JOIN THE END OF LIES INSURGENCY!!

If nothing else we will have more fun than any digital thought possible!
"Memento Mori"
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Medic rules

Postby Brando » Tue Nov 03, 2009 2:53 pm

Medic rules are posted in your faction section of the forum. please register with the side you are attending to stay up to date with what is going on.
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Postby Pharaoh 6 » Wed Nov 04, 2009 11:07 am

All,

I'm going to ask this question here for discussion and for CTAC to make the final ruling. Since this is mil-sim and we are all using mid and low cap mags am I too assume that rifleman will not be spraying the field down with full auto gun fire. Here are the reasons I ask...
1. They don't do it in the real world. We use semi-auto for accuracy and ammo conservation.
2. Full auto on a 30 rd mag would burn through your basic load in a little over a minute.
3. That's what we have Automatice Rifelman and Machine Gun Teams for.
4. An enemy force of rifleman laying waste to the field on full auto does not allow for real world tactics to be used. Semi auto suppressive fire if used incorrectly allows the other side to seize the inititive and possibly win the firefight.
5. If everyone can fire on full auto with mid caps what is the point of a support gunner on the team. Who wants to lug around a heavier weapon that does the same thing as everyone else's rifle? Where is the mil-sim in that?

Any insight?
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Postby TexMex » Wed Nov 04, 2009 11:09 am

+3 more for the Dunedains under the Embassy Guard please. That would be a total of 8
"You forget what you want to remember, but remember what you want to forget."

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Postby Cap n pickles » Wed Nov 04, 2009 11:22 am

Oscillator Boy wrote:All,

I'm going to ask this question here for discussion and for CTAC to make the final ruling. Since this is mil-sim and we are all using mid and low cap mags am I too assume that rifleman will not be spraying the field down with full auto gun fire. Here are the reasons I ask...
1. They don't do it in the real world. We use semi-auto for accuracy and ammo conservation.
2. Full auto on a 30 rd mag would burn through your basic load in a little over a minute.
3. That's what we have Automatice Rifelman and Machine Gun Teams for.
4. An enemy force of rifleman laying waste to the field on full auto does not allow for real world tactics to be used. Semi auto suppressive fire if used incorrectly allows the other side to seize the inititive and possibly win the firefight.
5. If everyone can fire on full auto with mid caps what is the point of a support gunner on the team. Who wants to lug around a heavier weapon that does the same thing as everyone else's rifle? Where is the mil-sim in that?

Any insight?


Dan put it in a good way, in the real world it takes 1 bullet to kill or wound someone, in airsoft it takes like 3 or 4 to hit someone(on average). So the 60 - 100 round mid caps make perfect sense for this as they lack hitting power and some people sont call there shots cause they didnt feel or hear it. Most support weopons in airsoft carry 2500 or more. so this puts it in its own matter. We can only recreate what the real worl is so much. And this for now is the best we can do.(until they raise the AEG fps level to 600!!!!!!) : ) I however play with 35 rounds loaded in my Ak 74 mags, the last 5 rounds do not get shot out cause of the space from the mag to the chamber.
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Postby Chefzilla » Wed Nov 04, 2009 11:39 am

Oscillator,

Even if you are an officer that's fabulously put. ;)

Unfortunately that goes against everything most airsofters believe in. Accuracy through volume but I agree whole heartedly with what you're saying.
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Postby Pharaoh 6 » Wed Nov 04, 2009 2:40 pm

Even if you are an officer that's fabulously put. ;)

Only 7% of communication is verbal. The other 93% is through other means such as body language, tone inflection, etc.....

So....

I'm not sure how to take that comment. Are you knocking me?
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Postby Chefzilla » Wed Nov 04, 2009 3:03 pm

I left the Army as an E-6 so I'm just busting your chops and as I said I do agree with what you said.
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Postby Pharaoh 6 » Wed Nov 04, 2009 4:09 pm

Ah!

We're cool then. Look forward to meeting you at the game.
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Postby C-TAC » Thu Nov 05, 2009 8:13 am

Doing updates today... Been busey working on your objectives and a few toys :badgrin: I keep getting behind but its all going to be worth it in the long run.

The Low/Mid cap issue comes up like this on just about every single MilSim game around the country. If some one goes threw their ammo on full ammo like you said then they will be out and have to wait untill the resuply happens or said team/squad gets to their resupply dept. Its an issue for someone who has an M-4 with 6-10 low caps who burns threw on full auto but that will be their issue when they keep doing this and their team mates can not help out cause they are doing the same thing. Wehn they start dieing because they do not have ammo, we would hope they would get the point. Also it will be up to the squad leaders on up to make sure everyone has ammo to sustain them on a 2 hr road march or make sure their people do not do this.

I'm kinda like this. Their shouldn't be a rule out their on every single issue like this. But if their needs to be one then so be it... Just more bureaucracy, in a Soldiers world.
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Postby C-TAC » Thu Nov 05, 2009 9:14 am

One more thing I will get to all the PM's tonight... 25+ I need some Motrin to take down the writers cramp in my hands THANKS People ;)
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