FPS Rules

Discuss battery powered AEGs (Automatic Electric Guns) in this forum.

Postby FishSlapRepublic » Sat Nov 27, 2010 12:45 am

Why is this even being debated again? He just asked a question and then he got his answer, there is no need to get into a debate on a topic that has been done to death and will just end like all the other threads on this topic.

If you don't like the DMR rules then don't go to events that have them. Its as simple as that.

Good day.
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Postby Pacman » Sat Nov 27, 2010 12:46 am

lilwil wrote:If you want realism buy real STEEL and go visit the starbucks.
How is that realistic? Your comment does not make sense
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Postby Mini-Marine » Sat Nov 27, 2010 1:52 am

Pacman wrote:
lilwil wrote:If you want realism buy real STEEL and go visit the starbucks.
How is that realistic? Your comment does not make sense


Don't worry liltard is an idiot, it is safe to ignore pretty much everything he says.
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Postby Steve » Sat Nov 27, 2010 12:51 pm

The problem with boosting the FPS of DMRs is that you end up having to boost the FPS of SAWs too.
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Postby Falcon7 » Sat Nov 27, 2010 1:07 pm

Steve wrote:The problem with boosting the FPS of DMRs is that you end up having to boost the FPS of SAWs too.


Um...What? Saws are there to spray, not snipe.

lilwil wrote:Whats with all the birds? [...] But luckily I do not pay me to think.


Birds of Prey, it's a team, we have a bird theme, deal with it. You pay yourself? Are you self-employed then?

Not sure how you could have a trigger that isn't electric, but ok. You could have a mosfet that would limit how fast the gun could fire. As for the semi-auto thing, you cut the piece off your tappet plate that moves the cut-off lever. Or you can take off the tappet plate entirely and solder the contacts, but then you have no safety. My gun still has the original spring in it, I found other ways to make it more powerful, accurate, etc. The problem with not upgrading the fps on your gun when you make it a DMR is that essentially it will be the same thing as every upgraded machine gun out there, except semi auto.
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Postby G36 FTW » Sat Nov 27, 2010 1:10 pm

Falcon7 wrote:
Steve wrote:The problem with boosting the FPS of DMRs is that you end up having to boost the FPS of SAWs too.


Um...What? Saws are there to spray, not snipe.


Cover fire doesn't work very well when there are semi-automatic rifles that out-range the SAWs.
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Postby Falcon7 » Sat Nov 27, 2010 1:16 pm

G36 FTW wrote:
Falcon7 wrote:
Steve wrote:The problem with boosting the FPS of DMRs is that you end up having to boost the FPS of SAWs too.


Um...What? Saws are there to spray, not snipe.


Cover fire doesn't work very well when there are semi-automatic rifles that out-range the SAWs.


They don't necessarily have to be able to hit anything, just keep the marksman from doing so. If anything they would have problems with snipers, not DMs. That's why numbers of the positions are supposed to be limited.
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Postby G36 FTW » Sat Nov 27, 2010 1:19 pm

Falcon7 wrote:
G36 FTW wrote:
Cover fire doesn't work very well when there are semi-automatic rifles that out-range the SAWs.


They don't necessarily have to be able to hit anything, just keep the marksman from doing so. If anything they would have problems with snipers, not DMs. That's why numbers of the positions are supposed to be limited.


Snipers often play key roles by taking out support gunners; but support gunners should be able to keep a DMR's head down while his teammates move up.
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Postby Falcon7 » Sat Nov 27, 2010 1:24 pm

I'm sure they could.
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Postby Bad Karma » Sat Nov 27, 2010 1:50 pm

Every six months...
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Postby Falcon7 » Sat Nov 27, 2010 1:52 pm

Then have DMs on both teams.
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Postby Steve » Sat Nov 27, 2010 2:00 pm

Bad Karma wrote:Every six months...


Did we actually make it 6 months this time? That may be a record.

And it's not to outrange the DMs. It's to outrange the riflemen. CSWs shouldn't be accuratized. To make up for the loss of accuracy at range of a typical AEG, you increase the velocity of the CSWs. 50 - 75 FPS increases the max engagement range of a non-tbb CSW to be closer to par for a TBB AEG. That lets CSWs have "beaten zones" a couple of feet across at range for suppression fire rather than dumping ammo into a tight 6" cone of 30+ RPS pain, while still keeping the 15 pound beasts useable.

DM's are for making hits out past where a normal rifleman can easily engage. CSWs are for keeping the bad guys' heads down at the same range as accurate rifle fire, (not DMR fire) so the riflemen can assault forward on the suppressed element. Doesn't do much good to have CSWs out there when every rifleman on the field can sit outside the CSW gunner's effective range and plink them, does it?

Increasing the FPS of accuratized DMRs naturally leads to increasing the FPS of non-accuratized CSWs.
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