Mini-OP Code Name; ALAMO [Sunday August 19th]

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Postby KA-BAR » Mon Aug 20, 2007 8:54 am

alot of commraderie, and new faces.... and hardley any woodland showing up. it was a good day.

i had a few issues and it just wasnt my day, i left the field early.






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Postby DBourne » Mon Aug 20, 2007 11:21 am

Good game yesterday guys, Thanks Tommy for hosting.



Poor, poor Scappoose field:

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Postby UnProfessional » Mon Aug 20, 2007 11:59 am

KA-BAR wrote:alot of commraderie, and new faces.... and hardley any woodland showing up. it was a good day.


Seriously, where was the woodland at! On that note, i'm buying some MARPAT. I was almost certain I was going Multicam until I noticed how badly you guys would stand out at times. I may pick some up later cause they are pretty cheap now.
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Postby UselessFodder » Mon Aug 20, 2007 3:03 pm

Wait, I've been out of it for a while... Are they ripping up Scapoose?
Call me Gay-Gay. ;)
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Postby omega1 » Mon Aug 20, 2007 3:12 pm

A big deal with Multicams is the gear you wear with them, and that you get true multicams. The other ones seem to fade and are more tan than the real deal. About the gear color, one of the ways MC works is by tricking the eye into seeing more of the tones that match the MC's surroundings. So, if you wear CT, browns will be more dominant, if you wear OD or ranger green, the greens will show up more


Edit: Useless, yes, they are. I believe the land is under new management. They are doing a lot of logging. Main village is basically no more
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Postby DBourne » Mon Aug 20, 2007 5:00 pm

As of yesterdays game, the village was still intact, the hillside behind it has been cleared out though.
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Postby Martin. » Tue Aug 21, 2007 11:54 am

had fun, second game seemed to go by the rules a little more. i wish there would of been a time limit on the second game like the first because the D was running out of ammo and respawns, i think the admin left early or something cause i didn't see em. anyway it was fun playing "king of the hill" for the second match up, couldn't hold the O back all day but we tried.
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Postby omega1 » Tue Aug 21, 2007 12:08 pm

Martin. wrote:had fun, second game seemed to go by the rules a little more. i wish there would of been a time limit on the second game like the first because the D was running out of ammo and respawns, i think the admin left early or something cause i didn't see em. anyway it was fun playing "king of the hill" for the second match up, couldn't hold the O back all day but we tried.


There was an injury on the field that needed tending to, so Tommy and Chewie took care of that, which is why the admin weren't around. I also would have liked a time limit, we definitely kicked some a$$ as D in the second round. They did get us in the end though.
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Postby Martin. » Tue Aug 21, 2007 12:11 pm

omega1 wrote:I also would have liked a time limit, we definitely kicked some a$$ as D in the second round. They did get us in the end though.


i guess that's why the op was named the "Alamo"
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Postby Tombstone » Tue Aug 21, 2007 11:16 pm

Martin. wrote:
omega1 wrote:I also would have liked a time limit, we definitely kicked some a$$ as D in the second round. They did get us in the end though.


i guess that's why the op was named the "Alamo"

I totally didnt think of that before.
I tell ya what though, you guys put up one hell of a fight, even managed to make my blood boil, which is hard to do.
Never have a felt more battered and bruised then after that 2nd round.
My face hurt a bunch too after gettin lit up by somebody in your deadpool ;)
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Postby Martin. » Wed Aug 22, 2007 11:07 am

Tombstone wrote:My face hurt a bunch too after gettin lit up by somebody in your deadpool ;)

yeah, it went both ways. :p
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