This Week In Airsoft wrote:This Week in Airsoft stands behind its statement... The internet and YouTube can be your teacher.
Tankwitch wrote:Armbands can be realistic in certain situations. Look at the one time communist rebel group "FARC." Both sides used the same weapons and uniforms so they identified themselves with large armbands. Friendly fire was a big problem in that conflict.
Newbs need games where they can be newbs. They need both large and small games in order to both learn the game and find a play style the fits them.Expecting everyone to jump into the requirements of mil-sim or tac-sim is unrealistic for both the players.
On another point not all airsofters are into airsoft as a military simulation game. Some people just want a fun way to exercise, some are fans of military firearms, some like military history, others are defectors from paintball, and so on. Limiting airsoft to a one ideal limits the fun of it and would kill the game for several groups of people. If the community is to grow we have to allow for lots of different ways to play and enjoy airsoft.
Tankwitch wrote:Armbands can be realistic in certain situations. Look at the one time communist rebel group "FARC." Both sides used the same weapons and uniforms so they identified themselves with large armbands. Friendly fire was a big problem in that conflict.
Shortbu wrote:First off, what field are you guys talking about?
Secondly, there's good and bad points to both sides. Small arm bands, hidden or removed, indistinguishable colors, plots so bright it makes it almost impossible for snipers/DM's to hide. Some camo patterns become difficult to distinguish when faded, and as Rentax stated, knockoff Multicam can be pretty green. I have ArcTeryx Multicams, which are issue for military and LE, and they are greener than Cryes.
There's always going to be some level of confusion, just as in real life. Proper use of comms, and running in squads helps so as to know approximately where other teammates are and what they are trying to accomplish. But even that's not fool proof. Hell, been on my team with Rentax for a few years, and I still shot his a$$ at a Silverton Skirm when I got turned around.
Basically at this point I realize it is what it is, and just hope my teammates use target recognition. Only time I get irritated with it, is when it's really close.
Shortbu wrote:Basically at this point I realize it is what it is, and just hope my teammates use target recognition. Only time I get irritated with it, is when it's really close.
ogrejager wrote:Shortbu wrote:Basically at this point I realize it is what it is, and just hope my teammates use target recognition. Only time I get irritated with it, is when it's really close.
We do. We actually recognize that it's you and then shoot.
Payback wrote:Shortbu wrote:First off, what field are you guys talking about?
Secondly, there's good and bad points to both sides. Small arm bands, hidden or removed, indistinguishable colors, plots so bright it makes it almost impossible for snipers/DM's to hide. Some camo patterns become difficult to distinguish when faded, and as Rentax stated, knockoff Multicam can be pretty green. I have ArcTeryx Multicams, which are issue for military and LE, and they are greener than Cryes.
There's always going to be some level of confusion, just as in real life. Proper use of comms, and running in squads helps so as to know approximately where other teammates are and what they are trying to accomplish. But even that's not fool proof. Hell, been on my team with Rentax for a few years, and I still shot his a$$ at a Silverton Skirm when I got turned around.
Basically at this point I realize it is what it is, and just hope my teammates use target recognition. Only time I get irritated with it, is when it's really close.
This is at Action Acres. The arm band colors are always green and blue.
The arm bands in question are marking tape tied to an elastic band. Usually there are two long tails per band. They are plenty visible when worn correctly. If a player chooses to hide theirs, or take it off, or wear it incorrectly they are effectively cheating and will be corrected (I had several people i reminded to fix theirs that day).
I have talked to the game host about it, they aren't going to use the sweat bands due to cost, and not wanting to require kiddo's to buy them. But they are evolving the system each time. Again, this game was unusual with the amount of friendly fire. One reason they only used 1 per arm was the supply was low since hardly any were returned, and more people showed than expected. ( I know, lets hear the criticism on that)
I can go on and on about my feelings toward milsim and the teams that only play that type of game. But that's not what this topic is about, it's about friendly fire at a game hosted by a field that is for the casual player. They will never use camo as a team split. They will use arm bands, or something similar.
I will also say that during this same game i saw allot of people having fun, sharing stories of pew pewing each other, and allot of team work for those who wanted it. I didn't see teams off on their own huddled up away from the rest of the groups.
My best suggestion, come out and play. I know you'll have fun. If not, you're doing it wrong.
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