by Nark » Mon Sep 25, 2017 9:07 am
Definitely MILSIM-style
- continuous in field play, camping, eating & sleep
- balanced objectives for each side that keep play moving
- props, whether they're usable or just attainable
- having a paid actor/interactor crew, have something to embellish the story/setting
- allow a little more side to side room for each team to come up with unexpected surprises for the other team like counterintelligence, vehicles, launchers (as long as safe)
- trying to maintain real mag capacities
- interteam dynamics, 4 team game, can all gang up on one or fight individually or can bribe etc.
- hard uniform requirements plus a rag-tag team that can be 3rd party neutral or be able to influenced.
- MSW tourniquet & CCP rules
Nark wrote:This is gonna sound dickish but whatever I'll be that guy...