by omega1 » Sat Apr 29, 2006 2:03 pm
skirmishes are like your run of the mill game, generally lasting maybe an hour or two at most, with a simple objective, such as, recover this, guard that, etc, there are generally multiple skirmishes in a day. Milsim large scale ops are like Grid 18 and Cypriot Ridge, these generally go on for the entire day, and incorporate many objectives along a storyline, with maybe a break for lunch, if you aren't eating in the field. They can go on for an entire day to an entire weekend without stop. Tacsim is like what the CQC competitions are, where a smaller team of players gets together and busts through a building or buildings to complete objectives, usually accompanied by ROE considerations, civilians, and/or bombs. The enemy and hostages in Tacsim are generally not players, but actors to prevent competive cheating and to add realism. Theme games are along the lines of the stargate game or wacky white rabbit, where it is a force on force game set in a science fiction or fantasy universe or scenario. Shooting at cans/bottles is pretty self-explanatory
M4 CQBR, P90 TR, M3 Shorty, HFC M9, KJW Sig P229, WE 1911