OP: Steel Talon - March 14 - 15th, 2009

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Postby TOP » Sun Mar 15, 2009 9:20 pm

1seth420 wrote:
Carnivor wrote:
1seth420 wrote:Top,i think a lil more communication about what exactly are missions are and have designated people stuck to them. that would help.

alot of people were just following and had no idea what the objective was


Then they seem to have failed to read the OPORDER and their leadership didn't give them a mission.


Well Phase 1 missions were made clear, after that...phase two and three were unknown to me.own to me.


The information was there for you... There was a whole OPORD written for your side... if you didn't read it,, it's understandable why you didn't know... This isn't what I'm looking for in the AAR...I provided you with the info
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Postby TexMex » Sun Mar 15, 2009 9:22 pm

TOP wrote:
1seth420 wrote:
Carnivor wrote:
1seth420 wrote:Top,i think a lil more communication about what exactly are missions are and have designated people stuck to them. that would help.

alot of people were just following and had no idea what the objective was


Then they seem to have failed to read the OPORDER and their leadership didn't give them a mission.


Well Phase 1 missions were made clear, after that...phase two and three were unknown to me.own to me.


The information was there for you... There was a whole OPORD written for your side... if you didn't read it,, it's understandable why you didn't know... This isn't what I'm looking for in the AAR...I provided you with the info


I wrote a long message to Wombat about my comments. Just had one more. I think you misunderstood what i was saying, I knew the OBJECTIVES, but i didnt know who was assigned to what. thats partly my fault as well.
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Postby Chill Phil » Sun Mar 15, 2009 9:22 pm

TOP, this event was wonderfully coordinated. I had a blast. I hope to see something as fun as this in the near future from you, I'm glad I had the chance to take part in this OP.
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Postby hoover » Sun Mar 15, 2009 9:25 pm

I think that the medic rule needs to be revised because some people would make a group of meat shields and a medic would tap them so they could come alive. Other than the medics it was a fantastic game and I had a lof of fun
The objective of warfare is not to die for your country. It's to make the other poor bastard die for his.
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Postby TexMex » Sun Mar 15, 2009 9:27 pm

hoover has a point there. there was a little confusion in the medic rules. I personally like the idea of limited medic saves.
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Postby McNair » Sun Mar 15, 2009 9:27 pm

Abe, if you would keep your mouth shut ;)
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Postby SoundOnly01 » Sun Mar 15, 2009 9:40 pm

Its hard to say without knowing the Cartel forces objective if the objectives were imbalanced for Phase I and II. I think this feeling comes from the mis-fired start by US/Brazilian team.

The US lacking heavy artillery like the Cartel had was disheartening. Smoke was useful, but it didn't eliminate 4 Fire teams at a time.

Again, without knowing the Cartel experience, this is hard to really justify, but the US/Brazilian spawn felt doomed to failure as it bottle necked. Also, we were stationed primarily at the bottom of hills and paths. Its probably just a lay of the land at Splat Action but it put us at slight disadvantage at times more than it helped.

Furthermore, I understand and respect the use of admins and cameramen at OPs, but I feel they are often unnecessarily in the way. Granted I have never done "war" photography, but I have a lot of experience filming Firefight training sessions. There are perfectly viable ways at getting good shoots without being between the fireman, his hose and the fire. Likewise, I would assume there are better options than standing between two opposing forces. Admins were much less of an issue and very helpful at times.

I don't know Splat Action well enough to suggest a solution to the former points I've tried to articulate, but I would suggest using the first structure after the spawn point ("Khe San"?) as a force command post and find a similar place for the opposing.

One final note before I'm off to study. There is a very effective and quick method to doing lotteries/drawing: After closing the possible ways of getting tickets or what-not, have a staff member draw all the lots ahead of time and write down the numbers to the corresponding item. Displaying this enough allows a raffle to go a lot faster, although it does eliminate some of the fun.
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Postby TOP » Sun Mar 15, 2009 9:46 pm

Interesting... here is the Cartel's OPORD

[quote]Operations Order 090315
STEEL TALON

Sanchez Cartel Force

Time Zone used throughout this OPORD will be Local (L).

Task Organization: Cartel Forces will be under the direct control of Juan Sanchez. The Commando’s will be operating independently of the Main Force, but will be under the control of Sanchez. An “embeddedâ€
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Postby Pope_Alex_Kaeda_I » Sun Mar 15, 2009 9:51 pm

Deliverator wrote: Also, the US military doesn't go anywhere without at LEAST mortars.
in 1999, to the best of my knowledge, my platoon was the only US Army unit in Croatia for a good long period of time. I know for a fact that the nearest US Army outpost was a 2 hour drive away, and the only other US outpost in Croatia that I was aware of, was a naval outpost at least 6 hours away. My platoon did not have any mortars - not a single solitary one. For indirect fire, we had MK19's and M203's. The nearest air support were fast movers based out of Tuzla (Airforce) and Kaposvar (Marines), and there were Apaches at McGovern. If things got hairy, I'm sure they would have come in hot and heavy.... But there was a theatre-wide restriction on getting low, due to the threat of surface to air fire.

The air force bombed a farm 300 miles off target (and in the wrong country) at one point (5 miles from my camp) for political reasons, we were left without supply for 10 days because Wesley bleeding Clark didn't want to further upset the locals (who were rioting to protest our bombing of their farm) by bringing us food and water via helicopter.

Then the marines dropped one 20 miles from their own air strip in another farmers field (600 miles off target, and in the wrong country - thank god it was a dud, and EOD had to come and do a controlled blow in place) at another point.

;) I'm just sayin'...... Air Support is fine and dandy, but its not always super accurate, and its not always available.
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Postby Deliverator » Sun Mar 15, 2009 9:54 pm

But there is ALWAYS something available.
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Postby Attack37 » Sun Mar 15, 2009 10:01 pm

AAR(Us/Brazilian)

Our mission was to complete several tasks within a designated time limit, in 3 phases.

This was performed, allthough we didn't complete all of our missions.

Improves-

* Remove the medics; allthough it seems cool... I feel that it often complicated firefights and led to people believing that hits were not being taken. A squad of men behind a log and having one medic hiding with them...would have unlimited lives and respawn, because as soon as they got shot and dropped out of sight, the medic heals them, they start firing again.

* If aircraft were grounded why didn't our Brazilian companions bring in thier mortars? The missile strikes were also used on the top of HH during the 3rd phase....

* There were times that admins/camera folks were used to mask enemy movement.

Sustains-

* OpOrders... look nice and I understand them

* Raffle prizes, including the "water bottle" concept. I didn't find any but I think it was a good idea.

* Limiting the time for each phase, kept the game from stagnating.

Overall I think it went well. Some hacking on both sides I am sure, I witnessed a few but with all the people it was very tough for the admins to be everywhere.
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Postby wake.joe » Sun Mar 15, 2009 10:03 pm

Carnivor wrote:
Wombat Six wrote:[I'd love to compare note with the cartel command staff to get an idea of how they managed the 100+ people on the field.


I think you might be overly generous using the term "managed". :D


You weren't there behind the scenes. :D
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Postby TexMex » Sun Mar 15, 2009 10:03 pm

I stand corrected TOP
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Postby Deliverator » Sun Mar 15, 2009 10:09 pm

Attack37 wrote:Some hacking on both sides I am sure, I witnessed a few but with all the people it was very tough for the admins to be everywhere.


I witnessed a dead man capture an objective... when you are hit, you DO NOT MOVE. Sit your a$$ down and don't move. Don't look around for shit, don't pick up a flag stick and turn it over.
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Postby Shamroksoldier » Sun Mar 15, 2009 10:12 pm

Deliverator wrote:
Attack37 wrote:Some hacking on both sides I am sure, I witnessed a few but with all the people it was very tough for the admins to be everywhere.


I witnessed a dead man capture an objective... when you are hit, you DO NOT MOVE. Sit your a$$ down and don't move. Don't look around for shit, don't pick up a flag stick and turn it over.


Yeah, you can't capture a territory with a theoretical bullet in your brain, I'm sorry. That was ridiculous :/
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