Solid wrote:No medics?
Zeta Crossfire wrote:Would a OD jacket and OD pants possible work? I see the option for OD pants so making sure.
Solid wrote:Damn. Any off map artillery or anything like that? In my experience it worked wonders for making the game move instead of tree humping entrenchment lines
Cap n pickles wrote:Solid wrote:Damn. Any off map artillery or anything like that? In my experience it worked wonders for making the game move instead of tree humping entrenchment lines
There are other moves and tactical stuff that can make that go away...
If you had been to the last few trainings, you would know this.
Castle wrote:First, I like the uniform jackets. That seems like a really good idea.
However, I am a puzzled by the choice of placing complete tigerstripe in the secessionist uniform, but not complete OD, woodland, or any of the miscellaneous strangely colored European patterns. Care to explain the reasoning behind that choice?
Osprey wrote:I'm sorry I didn't know I had to hear to read a postMcNair wrote:Are you guys really that f***ing daft?
Castle wrote:First, I like the uniform jackets. That seems like a really good idea.
However, I am a puzzled by the choice of placing complete tigerstripe in the secessionist uniform, but not complete OD, woodland, or any of the miscellaneous strangely colored European patterns. Care to explain the reasoning behind that choice?
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