FPS Rules

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FPS Rules

Postby Hayden M. » Sun Jul 18, 2010 11:01 am

If you have a DMR set so it can only shoot semi can you go up to 550 FPS?
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Postby Merchant » Sun Jul 18, 2010 11:19 am

Nope, bolts are limited to 550, any electic rifle is usually limited to 400fps. Now there are occasionally some games that will allow and AEG that is (I believe) 475, but it must be only physically capable of semi. Keep in mind that AP rules state bolt, 550fps, AEG 400fps, and there is no mention of DMR's, and if you show up at a game that had no mention of a DMR class you won't be allowed to use the rifle.

(someone correct me if I am wrong)
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Postby Variable » Sun Jul 18, 2010 11:41 am

It depends on the rules set by the game organizer.
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Postby Blitzkreig » Sun Jul 18, 2010 12:10 pm

I've been to games where they have DMR rules for 450 FPS.
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Postby Mattman154 » Sun Jul 18, 2010 5:49 pm

Unless you never fired it on full auto, I don't see why a DMR would be ruled differently from a regular AEG.
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Postby Merchant » Sun Jul 18, 2010 6:05 pm

Mattman154 wrote:Unless you never fired it on full auto, I don't see why a DMR would be ruled differently from a regular AEG.


Some games have specific rules for a DMR, most follow standard AP rules. And they must be uncapable of full auto firing.
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Postby Prophet » Sun Jul 18, 2010 7:26 pm

Mattman154 wrote:Unless you never fired it on full auto, I don't see why a DMR would be ruled differently from a regular AEG.

For standard AP rules; if it can fire full, it's up to 400, if it is physically incapable of full or burst, it's 450, if it is bolt action, 550, this is all coincidental, because earlier today, while chronoing, we were going over DMR rules.
Please, I insist.
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Postby Bigfoot » Sun Jul 18, 2010 7:42 pm

Prophet wrote:
Mattman154 wrote:Unless you never fired it on full auto, I don't see why a DMR would be ruled differently from a regular AEG.

For standard AP rules; if it can fire full, it's up to 400, if it is physically incapable of full or burst, it's 450, if it is bolt action, 550, this is all coincidental, because earlier today, while chronoing, we were going over DMR rules.


Standard AP FPS Rules:

CQC: All replicas must be at or under 330 FPS

Outdoor:
AEGs: 400 FPS
Bolts: 550 FPS

No exceptions. Certain games may go against the standard AP set and allow DMR's to shoot higher but those are NOT AP rules.


That is all.
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Postby Prophet » Sun Jul 18, 2010 7:45 pm

Bigfoot wrote:
Prophet wrote:
Mattman154 wrote:Unless you never fired it on full auto, I don't see why a DMR would be ruled differently from a regular AEG.

For standard AP rules; if it can fire full, it's up to 400, if it is physically incapable of full or burst, it's 450, if it is bolt action, 550, this is all coincidental, because earlier today, while chronoing, we were going over DMR rules.


Standard AP FPS Rules:

CQC: All replicas must be at or under 330 FPS

Outdoor:
AEGs: 400 FPS
Bolts: 550 FPS

No exceptions. Certain games may go against the standard AP set and allow DMR's to shoot higher but those are NOT AP rules.


That is all.

ok, thanks for clearing that up for me, bigfoot
Please, I insist.
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Postby Blizzard » Sun Jul 18, 2010 7:45 pm

Personally, I'd like a standard 450 FPS rule, but since this has been discussed over and over again for the past several years... I just work extensively with 400 FPS. Currently I'm getting about 65/70 yards accurately, but I'm looking at pushing 75/80 yards after it's all finished.
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Postby G36 FTW » Sun Jul 18, 2010 8:23 pm

No AEG needs to shoot higher than 400fps. Why would you disable the "spray and pray" ...eer... I mean... fully automatic setting for just 50 extra fps?

My Tm Mp7 has better range than a lot of guns I see out on the field, including full m16s and m14s; the same goes with my AGM M4, currently shooting around 290 fps. 8)

If you want better range with a "DMR"- check out BlackFox's sticky in the AEG section, because knowledge is power! :roll:
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Postby Darius137 » Mon Jul 19, 2010 12:09 am

AP uses 400fps for any AEG.

SOTA and Airsoft Ammo Supply both are experimenting with 450fps for DMRs, being that the gun cannot physically fire fully automatic.

Again, like Variable said, it's all dependent on the game organizer.
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Postby Flak » Mon Jul 19, 2010 6:41 am

I believe there was some sort of raised limit for DMR's a while back. The problem was, with the raised FPS limit they had the same range as a bolt rifle but the rate of fire of an AEG (albeit semi). People running around with high powered PSG1's could root out an entire team alone without having to worry about being in range of being shot.

The idea of the raised limit for the bolt rifle is because there is a significant delay between the next shot, which is much more realistic. If you keep the accuracy and the range and virtually remove the delay between shots, while incredibly awesome, you end up with noob cannons.

Now, it may be only 50 FPS or so, but still, I think AP has great rules set up already for it.
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Postby Matt » Mon Jul 19, 2010 7:39 am

We've never raised our suggested limit, ONLY bolt actions can exceed 400 fps. The reason is simple. Most semi-auto sniper platforms can accept hi-caps. Using a bolt action gun requires significantly more skill and careful selection of targets, a good trade off for 550 fps. There's no risk vs reward with DMRs, you could slap in a high cap and spray away as fast as you can pull the trigger.

At a restricted game where hi-caps are banned, this might not be such a big deal, but for your everyday skirm it can get annoying. It leads to more camping, less maneuvering.
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Postby B.O.P. Hawk » Fri Nov 26, 2010 9:21 pm

Flak wrote:I believe there was some sort of raised limit for DMR's a while back. The problem was, with the raised FPS limit they had the same range as a bolt rifle but the rate of fire of an AEG (albeit semi). People running around with high powered PSG1's could root out an entire team alone without having to worry about being in range of being shot.

The idea of the raised limit for the bolt rifle is because there is a significant delay between the next shot, which is much more realistic. If you keep the accuracy and the range and virtually remove the delay between shots, while incredibly awesome, you end up with noob cannons.

Now, it may be only 50 FPS or so, but still, I think AP has great rules set up already for it.


Don't dog on me, but what if somebody already has a gun (an AEG) that shoots faster than 400, but is only semi? do they downgrade and waste $150? Why not just go through the few steps to make an AEG exception for DMR's? There are those who are stupid enough to sacrifice full-auto for 50fps.

By the way... "...much more realistic..."? Today in the military most soldiers use the semi-automatic function on their weapon to increase accuracy and decrease ammunition consumption. So, Why not make this true in airsoft as well?

One more thing...
When a marksman takes out an entire squad, its because that squad is not paying attention, not doing proper clearing maneuvers, and not watching their flanks... it is extremely difficult for a marksman to get the clear shots to be able to do that without being shot first.
Last edited by B.O.P. Hawk on Fri Nov 26, 2010 9:45 pm, edited 1 time in total.
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