[OP] Lords of War: Redux *Rosters Updated 8/29

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Starts: Fri Aug 29, 2014 4:00 pm
Ends: Sun Aug 31, 2014 2:00 pm
Duration:1 Day, 22 Hours, 0 Minutes

Re: Lords of War: Redux *Rosters Updated 8/26

Postby ogrejager » Wed Aug 27, 2014 2:24 pm

Hawkeye [F.O.A.D.] wrote:Riddick,

I just read the handbook and was wondering it you could clarify one thing for me. It talks about rate of fire, I take this as unless you are a heavy gunner (SAW ect.) it is semi only (3round burst if capable).

Does this apply for the whole weekend?
Thanks


Oh, fun. I hope so.

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Re: Lords of War: Redux *Rosters Updated 8/26

Postby Vernichtung » Wed Aug 27, 2014 5:49 pm

Also, are heal rags in effect?
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Re: Lords of War: Redux *Rosters Updated 8/26

Postby Cyclops » Wed Aug 27, 2014 6:09 pm

Vernichtung wrote:Also, are heal rags in effect?

Read hand book........... Section IV #6
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Re: Lords of War: Redux *Rosters Updated 8/26

Postby Warchild74 » Wed Aug 27, 2014 6:47 pm

Heal rags are earned in game as an asset at collection points so you can't bring your own. I question the 3 round burst as well, I am assuming it means just don't go full retard and use good judgement, ie your M4 isn't a SAW or 60 so act accordingly or get called out.... Bit I'm one to talk as I asked about pungi sticks and didn't get a yes or no so.... Watch where ya step this weekend
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Re: Lords of War: Redux *Rosters Updated 8/26

Postby Warchild74 » Wed Aug 27, 2014 6:55 pm

Rick just in case you didn't get my message 2 bags of 25 or 28 I am not picky. Am I to understand that razor wire cannot be deployed until game on?
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Re: Lords of War: Redux *Rosters Updated 8/26

Postby Vernichtung » Wed Aug 27, 2014 7:57 pm

aww man, I wanted to bring my old Bouncing Betty's I found in europe. :cry:
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Re: Lords of War: Redux *Rosters Updated 8/26

Postby Rocksteady » Thu Aug 28, 2014 7:09 am

Rick, please reserve 2 bags of .25s.
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Re: Lords of War: Redux *Rosters Updated 8/26

Postby Riddick » Thu Aug 28, 2014 12:24 pm

Will do final RSVP and roster update before I leave for the field tomorrow. Busy finalizing stuff for the game today.
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Re: Lords of War: Redux *Rosters Updated 8/26

Postby Eddielow » Thu Aug 28, 2014 12:53 pm

Saturday only phantom Fury. mm
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Re: Lords of War: Redux *Rosters Updated 8/26

Postby ogrejager » Thu Aug 28, 2014 4:20 pm

Rick, unless the weather forecast changes for the worse, I've just got offered a seat on a recreational boat for tuna fishing Saturday. That means I most likely will not be at the game.
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Re: Lords of War: Redux *Rosters Updated 8/26

Postby SecretSquirrel35 » Thu Aug 28, 2014 5:03 pm

ogrejager wrote:Rick, unless the weather forecast changes for the worse, I've just got offered a seat on a recreational boat for tuna fishing Saturday. That means I most likely will not be at the game.


That's a fair trade for airsoft
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Re: Lords of War: Redux *Rosters Updated 8/26

Postby Cyclops » Thu Aug 28, 2014 8:15 pm

Pops from FOAD will be playing for the yellow team, Assault, Saturday only.
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Re: Lords of War: Redux *Rosters Updated 8/29

Postby Riddick » Fri Aug 29, 2014 3:22 am

Rosters and RSVP's have been updated...

EDG has made a dramatic resurgence in their numbers.. They are only 6 shy of being even with Mehdi "PROVIDED" everyone shows up like they said they would. ;-)

Our rosters are not closed. We will still allow walk-ons for teams on the day of. HOWEVER.... We ask that you bring clothing/camo that is acceptable for both sides if your first choice is a team that is still full and we need to place you on the opposing team. Although we do like even teams, war is not fair and we will allow a small amount of unevenness.

The maps for Saturday, handbook for Saturday, waivers are all on the first page of this event thread. Read them, view then, print them. if you have questions now, its too late for me to answer them so you better ask before the game tomorrow. Sat night game, Sunday day game will have a slightly altered rule set from the book but we will go over those during their respective briefings.

Yes we have rate of fire rules for Saturdays game. So if you read it in the handbook, you read it right. This simply put is to provide each class their own respective strength in terms of firepower. It brings SAW's to what their should be able to do - provide suppressive fire. If just about everything is full auto, how do we achieve it. How do saws make much of a difference if they are equal to a AEG. It's also balances out the polarstar boomsticks controlling the field. More will come in future games to the classes besides ROF. This is our starting point. SUNDAY YOU WILL GET TO SHOOT FULL AUTO except polarstars. I'm not hatin... But there needs to be a balance. This is rule I took from AMS since it made sense and they are implementing it.

Stay out of the orchards... No parking, camping, walking, don't step foot in them. The nuts are dropping and it's almost harvest time and it did come early this year due to the heat. We will have caution tape around some of the areas. I would suggest to those camping Saturday night to wait until the break between end of phase two and night game. This will free up some space with those that wont stick around and provide us with more parking during the day.

We might be able to have one firepit in one of those outdoor metal pits but I have to confirm with owner today. I know the guys that bring one, so I will be in touch.

No water is supplied since the controls are in a chemical room and so make sure you bring water jugs or bottles. I will have some free bottled water until its all gone.

there is a area to charge your batteries. I will provide ONE power strip but bring extra to daisey chain them because space fills up fast. and bring your chargers... Im not provide any..


last but not least TWO things......

1. I greatly appreciate your continued support and lets all work together in the spirit of fun to have a great time. remember it's just a game. It's not real. You want real? I know some recruiters...

2. Field closes at 2PM on Sunday. Not 2:45, 3:00, etc. Make sure any rides are there before. Game ends at 1PM, so make sure camp is cleaned up and packed up. I'm am exhausted by this point and I really hate hanging out until the last person leaves way after the allotted time. If anyone watches me you will see I am constantly packing, cleaning, picking up odds and ends so I can go when the field closes, please TRY to provide the courtesy so we can leave on time. Shit happens, I know but lets do our due diligence to make sure we can avoid this as much as possible.

I go dark at 11AM. So no more updates and at this point now, if you ask for .28 and .30 bb's I cannot guarantee they will be available (RSVP's are all listed and good as of this posting). I have plenty of .20 and .25g still left, which opps I almost forgot to remind you.. Bring you bio ammo when you come to register. We are enforcing it on everyone now... No ammo? You are turned away to get some from your car or buy from us. We are offering a really competitive deal that is cheaper than anyone I know of...

oK guys see you today or tomorrow.. pew pew

FIELD OPENS TODAY AT 4PM..
EARLY CHECKIN starts at 5:30PM. Chrono might be open dependent on help.
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Re: Lords of War: Redux *Rosters Updated 8/29

Postby Cyclops » Fri Aug 29, 2014 9:08 am

Airsoftee (Oliver) is away from his PC and called and asked me to RSVP 2 bags of the 0.28 Bbs pls. TY.
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Re: Lords of War: Redux *Rosters Updated 8/29

Postby Dexter » Fri Aug 29, 2014 5:54 pm

prob me +1-2 for Yellow
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