Haloeclipse wrote:I will be the one to phony pony. Nato respawn=bull sh*t. Walking 150m up hill just to turn around and check in with the admin that you passed on the way up... In the first 30minutes I spent 5 in play and 25 walking up and down the hill twice for respawn. Im just repeating what I heard all day long. I do undertsand the new set up was to use the whole field. All in all, a good game though. lookin forward to the next.
The NATO player had to hike up the hill to thier spawn, and that would suck... but you can take that hike at whatever pace you want.
The Warsaw players had to assault up the hill.
Don't worry....the next game the admins are planning on switching the sides of the field...then people can decide what they'd rather do...assault up the hill, or respawn walk it.
As far as the flow of information for Warsaw...it wasn't too bad at first, but degraded to the point I was getting no intel. Things to remember, when giving intel, give me an idea of where you are, whether you are in contact, where they are, and a rough ide of how many there are. Often the people who got the benifit of arty strikes were those who could tell be they had a high concentration of enemy, or if they were completing a mission.
Bigfoot... thanks for being my "shield" and security when I went on my "walk about" I was actually quite surprised I survived as long as I did walking through the battlefield like that. I was trying to bolster our forces to a victorious finish.
Thankyou for everyone coming out.