Infidel Bash '09: June 6th & 7th (Thank you all!!)

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Postby AirsoftAmmoSupply » Sat Apr 11, 2009 9:10 pm

you have been added

gameplay will be announced anyday
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Postby Seagreen » Sun Apr 12, 2009 9:27 am

Game details will be posted tonight!
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Postby Thompson » Sun Apr 12, 2009 9:54 am

Pencile me in for that missing admin slot, but that is pending work allowing.
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Postby Jose » Sun Apr 12, 2009 6:21 pm

I will be there + 1 on ACU
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Postby AirsoftAmmoSupply » Sun Apr 12, 2009 9:28 pm

Jose wrote:I will be there + 1 on ACU


done
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Postby Corky » Mon Apr 13, 2009 7:46 am

I will be there w/ a possible +2
Me: ACU
possible +2#1: Woodland
possible +2#2: Marpat

And would there be any way me and #2 could be on the same force? I run w/ "urbanalized" ACU's which is vury uncommon on the field so I personally think it could work
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Postby LiquidSnak » Mon Apr 13, 2009 8:53 am

CorkScrew wrote:...any way me and #2 could be on the same force?


Wear the same camo ;)
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Postby Corky » Mon Apr 13, 2009 9:56 am

LiquidSnak wrote:Wear the same camo ;)


...other than the obvious, thanks. :raddue: We both are fairly new and limited on what fatigues we own. He only has the one set and I have two that don't match up.
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Postby Seagreen » Mon Apr 13, 2009 10:37 am

Official Rules for Infidel Bash: 2009

INNNNNNnnnnfiiiideeeelllllllllssssssssssssssssss!

4 teams:

MARPAT

ACU

MULTI-CAM

WOODLAND

Who will win the day?

Your group, designated by your infidel camoflauge, will determine your placement on the field of battle. Only your camoflauge will be friendly to you, all others are your enemy!

Each group will control a different corner of the field. All other landmarks and villages are up for grabs.

Each villiage/land mark has a point value, but not an equal value to all teams. The locations that are nearer your base are only worth 100pts, while further bases point values will increase.

How does this work? Every team will have it's own map with it's point values on the map scale. As well as missions that will be independant of the game itself, but will require skill and motivation to complete allowing your team to gain more points in the game itself.

How do we control a point? By turning the color wheel to the corresponding Infidel team name.

How does this differ from all other games in the past?

Every 1.5 hours the game will stop, allowing the team commanders to reestablish the location of their players. To begin their next offensive....or defensive plan.

This will be a 20 minute break. This will give each player enough time to get back to their command base and get instructions on where they are to move to. (not to mention, reload, eat, etc.) At the restart whistle, the game will restart and the battle will continue for 1.5 more hours. Stop, and redeploy. The cycle will continue until game end.

Points Scale:

Near Base Capture: 100pts

Medium Base Capture: 200pts

Far Base Capture: 300pts

Capture Enemy Main Base Flag: 500pts

Special Mission: 250pts.


Full Maps will be made available to the teams in a private forum and the day of the event.
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Postby Darius137 » Mon Apr 13, 2009 11:36 am

The daily schedule (as of right now) looks like one day of play, with two iterations of 1.5 hours. Is this still the case? Or are you adding a third iteration?
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Postby Steve » Mon Apr 13, 2009 12:16 pm

So, does this mean that thre is no PMC team, or are those of us looking to show up as contractors going to be used in some other fashion as spoilers for the other four teams? I.e., escorting the videographers, occupying bases, moving down identified MSRs shooting at anyone who shoots at them, etc. ?
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Postby Seagreen » Mon Apr 13, 2009 12:42 pm

A fifth and spoiler contractor squad is in discussion.

At this time, due to the nature of the people who have been added to the roster in the original post, 4 actual teams have been established for this event.

Also, I have asked Rick to alter his schedule to increase the amount of playing time, rather than have less.

If anything, we may end up altering our "call to prayer" regrouping to one hour, then 1.5, then one hour again to meet the needs of the game. This is dependant on the start time that Rick will be able to set up.
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Postby Mufasa » Mon Apr 13, 2009 1:10 pm

ok im gonna ask a noob question sorry, so with the points you earn from capturing the bases what do you do with em?
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Postby Darius137 » Mon Apr 13, 2009 1:26 pm

Ry wrote:ok im gonna ask a noob question sorry, so with the points you earn from capturing the bases what do you do with em?


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Postby Mufasa » Mon Apr 13, 2009 1:50 pm

thank you for your help.
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