vehicle mounted weapons.

Airsoft safety discussion. Post here with questions about laws and safety concerns.

Postby Darius137 » Mon May 11, 2009 11:13 pm

Fluffy wrote:I'm pretty sure it's a fake account. Like what Ollie did. I mean he does stuff that is clearly just trying to piss APers off. He is pushing the standard buttons. No he is smashing them.
Thus I just tune him out.

EDIT:
On topic. So paintball balloons or such to be used on vehicles. I really like this idea. easy to read a hit. And it washes off with the spray of a mod's super soker or something of the like. Also paint would replicate spray of rounds. Like mortars. I'd like to see such rounds used. They clean off with baby wipes. It's just making sure the paint used (I know it's really colored soap) isn't going to damage the camo.


Paintball's been around for so long, the "right paint" question has been answered pretty well.
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Postby Fluffy » Mon May 11, 2009 11:24 pm

Darius137 wrote:
Fluffy wrote:I'm pretty sure it's a fake account. Like what Ollie did. I mean he does stuff that is clearly just trying to piss APers off. He is pushing the standard buttons. No he is smashing them.
Thus I just tune him out.

EDIT:
On topic. So paintball balloons or such to be used on vehicles. I really like this idea. easy to read a hit. And it washes off with the spray of a mod's super soker or something of the like. Also paint would replicate spray of rounds. Like mortars. I'd like to see such rounds used. They clean off with baby wipes. It's just making sure the paint used (I know it's really colored soap) isn't going to damage the camo.


Paintball's been around for so long, the "right paint" question has been answered pretty well.
I just haven't really looked into it. That's good though. I like the idea of paintball rounds in large weapons because they go farther. And you can track hits on vehicles. And my favorite is still for mortars have a real kill radius spraying out from impact. Something a mod can track, or that a person in Milsim can check and be "yeah, I'm dead" easily. These would need their own set of rules (who could fire them, and what they could shoot at. The pressure allowed in an anti tank gun VS a mortar, all that fun stuff) But I think it could really add to the milsim. Bring in more aspects of war than just soldiers running around in the woods.
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Postby Mini-Marine » Mon May 11, 2009 11:24 pm

The thing is when someone is clearly just trolling for the sake of trolling, its amusing at first and then just fades to background noise...though the mystery of the man (or woman) behind the troll still does hold some intrigue.
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Postby LiquidSnak » Wed May 13, 2009 8:41 am

We told you what to fix. Try reading.

Also, paintball paint is vegetable oil based, or at least used to be and I'm too lazy to look it up. I don't want that on my clothes ever again. It's bad enough when some gets on me when I'm playing at splat action and I'm all "oh d**nit, f**king paintball."
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Postby Fluffy » Wed May 13, 2009 6:25 pm

LiquidSnak wrote:We told you what to fix. Try reading.

Also, paintball paint is vegetable oil based, or at least used to be and I'm too lazy to look it up. I don't want that on my clothes ever again. It's bad enough when some gets on me when I'm playing at splat action and I'm all "oh d**nit, f**king paintball."
See I feel it's that feeling in people that's holding parts of airsoft back. I agree I don't like paintball. But for something like this it's the best way. If allowed you could start simulating explosions at a range. We can't lob a grenade out range and blow it up like an M203 round. But we can lob a paint round that blows up (from impact on the ground) and sprays a bit of red "paint". It's safe, and it allows for a lot of the parts of real war (RPGs, m203s and other grenade launchers, tanks, anti tank weapons, tanks and mortars) to become truth rather than fantasy. 6mm rounds (Hell even 8mm) can't replicate these. You can use nerf "rounds" (footballs etc) but they don't replicate a splatter or kill range as well as a paint would. And would do more damage if a person was hit by accident.
I wouldn't want it any color but blood red (none of that neon crap) and I'd want it washed off the field etc after a game. But I would be okay with paint on gear. So long as it came off with baby wipes or something simple like that (and as I said did no damage to camo).
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Postby Q-ball » Wed May 13, 2009 7:31 pm

Fluffy wrote:I wouldn't want it any color but blood red (none of that neon crap) and I'd want it washed off the field etc after a game. But I would be okay with paint on gear. So long as it came off with baby wipes or something simple like that (and as I said did no damage to camo).

I have the perfect vehicle for patrol/gunner fun but i'll be damned if it's going to get shot up with paint! not to mention that those paint balls have enough force to REALSIM break sh$t like mirrors, gauges turn signals etc..
We play airsoft and some things are not going to be real world :p

P.S. milsim is fun but you'll never see me soil myself or eat bugs to maintian an objective, its a game :D
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Postby Mini-Marine » Wed May 13, 2009 8:38 pm

Mirrors and lights can easily be covered up to avoid damage
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Postby LiquidSnak » Wed May 13, 2009 9:34 pm

Find a non-staining marking agent and I'll be down for the splody rounds and whatnot :)
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Postby Solid » Wed May 13, 2009 10:15 pm

LiquidSnak wrote:Find a non-staining marking agent and I'll be down for the splody rounds and whatnot :)


Some sort of powder? I know flour is used sometimes, im sure theres something lighter than that we could use to act as a blast radius. You could coat some AT projectile too with it to act like a smoketrail from where it fired from as well as tell where it hit the vehicle by the 'poof' blotch on the car.
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Postby hellfire0990 » Wed May 13, 2009 10:35 pm

Q-ball wrote:I have the perfect vehicle for patrol/gunner fun but i'll be damned if it's going to get shot up with paint! not to mention that those paint balls have enough force to REALSIM break sh$t like mirrors, gauges turn signals etc..
We play airsoft and some things are not going to be real world :p


This whole paint artillery and heavy weaponry sounds like a really fun idea, and Q-ball, to protect the vehicles, we'd just have to make sure not to use any paint projectiles that are too hard. Of course they'd have to be fairly hard to be fired from something and not blow up in said device, but like Mini-Marine said, there are plenty of ways to protect your vehicle, as well as the option of not letting just any average joe fire paint artillery or RPG's. If we only let more experienced and trust worthy people use such equipment, they could at least be trusted not to aim for any lights or mirrors. But of course, that's impossible to never hit anything breakable, so let's figure out some ideas on how to protect the lights, mirrors, etc.
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Postby Darius137 » Wed May 13, 2009 10:41 pm

well you use the idea of paint rounds from only game provided RPG's that shoot paint rounds and are only given to those worthy or even through a specific training event.
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Postby wake.joe » Wed May 13, 2009 10:50 pm

Baby-powder (Flower) rounds would be better. Rinses off in Water, or a rain. No matter how long it's left sitting there.

Paintballs that "clean off in water", suck. They don't actually just "Clean off in water", for one. And then they REALLY don't clean off in water if you don't get to them right away.
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Postby Fluffy » Wed May 13, 2009 10:54 pm

I'm thinking Vehicles in airsoft would be kinda like when you take stuff on a boat. Don't take anything you don't want to lose. I agree damage could be done, but a BB could still break most of the more breakable stuff. Taking it off or covering it up would be the best option. And I'm up for an liquid (not hot on powder, but if it worked) that works. I'd rather not give money to the paintball industry if I could find another produce. Just a manner of what (And I'm too lazy to look). And just as Darius said. Not everyone would be running around with an RPG etc. The people with them would be trusted. I mean if there was a tank I would want to know the people in it wouldn't try to shoot people. Same with an RPG. Hell even the M203 and mortar guys. It would be a small number just to add to the milsim aspect. (whether that be in milsim/comsim cames or in massive cluster shazaam games).
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Postby Darius137 » Wed May 13, 2009 11:23 pm

Also the paint rounds are only used on vehicles. So the damage isn't going towards you unless you have a small chance of being hit if you're in the driver's seat.
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Postby Steve » Thu May 14, 2009 2:24 am

I wonder if you could modify a nerf rocket to carry baby powder somehow. Like, cut a bunch of small holes in the foam, fill the center of the rocket with powder and stuff some crepe paper or something in the base of the rocket to hold the powder in. Basically set it up so that when it hits, the squoosh (technical term, right?) of the rocket / football would poof powder out to a few feet to show where the vehicle got hit.
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